───── 𝗖𝗢𝗗𝗘 & 𝗧𝗥𝗔𝗗𝗜𝗧𝗜𝗢𝗡𝗦
•───⋅☾ ACKNOWLEDGMENTS ☽⋅───•
───── While roleplayers have free will to break and bend the code, understand if caught (within roleplay) there can be repercussions as the clan leader seems appropriate.
───── Roleplayers may not delete chains to avoid detection; please understand that if someone decides to walk into your chain while you roleplay and break the code, they may take that knowledge to the clan leader. However this can only happen if actively roleplaying - if code breakers moved to a new chain and moved on from that moment, someone cant just walk up and see them when the characters no longer are in that chain.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
I.
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Defend all the Clans, even with your life. Your first loyalty is to your Clan, but all cats who follow the warrior code are your allies. Each Clan must ensure that no other Clan falls. Nevertheless, each Clan is proud and independent, with traditions that must always be respected.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
II.
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An honorable warrior does not need to kill other cats to win battles, unless they are outside the code or it is necessary for self-defense.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
III.
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Elders, queens, sick or injured cats, and kits must be fed before apprentices and warriors. Unless they have permission, apprentices may not eat until they have hunted to feed the elders.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
IV.
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A Gathering of all four Clans is held at the full moon during a truce that lasts for the night.
*Later revised to be Five*
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
V.
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No warrior can neglect a kit in pain or danger, even if the kit is from a different Clan.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
VI.
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A kit must be at least six moons old to become an
apprentice.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
VII.
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The deputy will become Clan leader when the leader dies, retires, or is exiled.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
VIII.
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After the death, retirement, promotion (to a leader status), or exile of the deputy, the new deputy must be chosen before moonhigh. A cat cannot be made deputy without having mentored at least one apprentice.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
IX.
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If a Clan member believes that their leader is no
longer leading with honor and integrity, they can challenge them. Three-quarters of the Clan members, including their medicine cats, must agree. Their objections will then be presented to the leaders of the other Clans. If the other leaders agree, all medicine cats will request that StarClan remove the leader's remaining lives and give them to the deputy. These objections cannot be raised by the deputy.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
X.
· · ─────── ·𖥸· ─────── · ·
A warrior or medicine cat may switch their allegiance from one Clan to another, but must meet a set of conditions. The cat wishing to change Clans must perform three tasks of their intended Clan's choosing. If they succeed, it will be deemed StarClan's will that they change Clans and their request will be granted.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
XI.
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Prey is killed only to be eaten. Give thanks to StarClan for its life.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
XII.
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Newly appointed warriors will keep a silent vigil for one night after receiving their warrior name.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
XIII.
· · ─────── ·𖥸· ─────── · ·
A warrior rejects the soft life of a kittypet.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
XIV.
· · ─────── ·𖥸· ─────── · ·
Boundaries must be checked and marked daily.
Challenge all trespassing cats-but a warrior must always remember that all cats follow the warrior code.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
XV.
· · ─────── ·𖥸· ─────── · ·
Do not hunt or trespass on another Clan's territory.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
I.
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Every moon, when the moon it at its brightest and fullest, all Clans will meet. There will be much prey, laughter, and stories shared, here. This is called a gathering. The gathering will last dusk until dawn, and at dawn, the clans will part their ways and go back home. Usually, they will stay up all night and chat, groom each other's fur, and chat among themselves, sharing news and events that have happened.
This applies to all 4 clans.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
II.
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It is tradition for each cat to bring one morsel of prey along with them to a gathering to give to another cat of the opposing clan - leaders are very adamant on bringing a smaller, easier to catch, morsel though for the clans well-being.
This applies to all 4 clans.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
III.
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There will be a ceremony held within the clans's camp for ever kit made into an apprentice, for every apprentice made into a warrior, and for all cats ranking up to a leader or Deputy.
When a leader dies, the clan will all sleep in the camp clearing for a night of Mourning; and the next day, the clan will hold a celebration feast to celebrate the life lived, and the reign of a new leader. The new leader and medicine cat will skip the day celebrations to go to the moonpool and must get there name before the second nightfall.
No duties will be done on this day aside from a border patrol.
This applies to all 4 clans.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
IV.
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The Days of Prosperity is a Clans holiday that takes place the first week of Greenleaf. In celebration of sunny days and warmth, as a way to ask Starclan to bless the clans with good prey and luck, the clans gather at Star field and hold different festivities for 7 days. These events include a Olympic game like competition for clanmates and apprentices, a treasure hunt for kits, and getting together under the stars and sharing prey.
This applies to all 4 clans.
⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯⎯
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