Introduction(Blank Eclipse)

Hello everyone, this is a remake for my old book... Again, cringe... But I'll try my best for this book.
Also, the characters maybe OOC because I put my Headcanon, so... Just bear with me...
Anyway, let start!

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Name: Inkuro Afuru
Age: 15
Birth: December 25th
Height: 169cm
Fandom: Feelings?
MBTI: ISTJ
Pairing: Ray Ashton/Inkuro Afuru
Abilities:
• Ink Manipulation
^Not existing object: summon a non-existent object or summoning a weapon
^Drawing came to life: use her drawing skill to summon an object, *Note: Do not draw a food, it will turn back to an ink after you swallow it
^Controlling Ink: could control every ink or liquid thing that are close to her
• Skill with Knife/Blade
• Skill with Cooking
• IQ/Battle IQ
• Immune to Poison
• Resetting
^ Could control the timeline
• Dimensional-Jump
^ Travel to different world

Notes & Trivia (Headcanon/Canon):
°Afuru is a girl
°an assassin
°a main antagonist
°neutral
°loyal to Ray
°known about the timeline and have created a time loop
°Codename Unknown Ink for her job
°Was Phoenix's friend
°related to Phoenix and Alexis (not by blood but by their past)
°get send to an unknown organization and being experimented on
°have killed all the people in the organization
°loves drawing horror/gore
°interested in horror/thriller movie
°rarely shows her emotions/expression
°Sassy
°good at playing videogames
°have a poor memory
Blank Eclipse:
°the leader of Blank Eclipse
°have a soft spot for Gokudera
°hates Karma(affection)
°Clay is her father figure
°always challenge Sleepy Ash or Kyouya to play videogames
°the responsible one but can be irresponsible at the same time
°sees Tsugumi as a sister figure
°Sees Todoroki as a brother figure

Name: Todoroki Shoto
Age: 16
Birth: January 11st
Height: 176cm
Fandom: Boku No Hero Academia
MBTI: INTJ
Pairing: Sero Hanta/Todoroki Shoto
Abilities:
Overall Abilities: Having been trained by his father, Endeavor, at a young age, Shoto entered U.A. High School through recommendations, and has been established as one of the strongest students in Class 1-A. He earned 2nd place in both the Quirk Apprehension Test and U.A. Sports Festival. Shoto also has a great handle over his versatile and powerful Quirk, Half-Cold Half-Hot, which grants him incredible dual-element capabilities. Using the right side of his body, Shoto can drastically lower temperatures and freeze anything he touches, and generate ice that he can freely mold into numerous constructs that include ice waves that cover large areas, and ice barriers. Shoto also employs his cryokinetic abilities for mobility purposes, such as stacking ice shards behind his back to propel himself forward, glaciating the ground to skate on it, or his signature move, creating trails of ice on which he can surf. From the left side of his body, Shoto can eloquently increase thermokinetics and release scorching hot flames in the form of consuming streams or protective waves. Overall, Shoto has tremendous power, but because of past decisions and circumstances, such as his intentional neglect of one half of his Quirk, he has yet to reach his full potential.

At the U.S.J., Shoto was able to easily overpower small-time villains at the Landslide Zone by himself, and later on showcased elite judgment, combat awareness, and athletic ability during the U.A. Sports Festival. At the festival, Shoto was able to neutralize a Villain Bot-Executor, defeat his swift classmates, Hanta Sero and Tenya Ida, as well as fight on par with Izuku Midoriya for a prolonged period of time to a nigh-draw. In his battle against Izuku, a fan claimed that Shoto was already stronger than the average Pro Hero. When he was pitted against Katsuki Bakugo in the final round of the Sports Festival, there was a chance Shoto could've won the match using his fire powers, but due to inner turmoil, he extinguished his inferno, leaving him open to Katsuki's "Howitzer Impact", and losing the match. Starting with the Hosu Incident, Shoto began the full embracement of his left side, as well as his pyro-cryogenic interchangeability, particularly when he, Izuku, and Tenya faced off against the Hero Killer: Stain. Following his run-in with the Hero Killer, Shoto is recognized as one of strongest students of Class 1-A, as noted by Pixie-Bob.

While Shoto may possess full supremacy over his cryokinesis, the control over his pyrokinesis was initially relatively inept, especially in comparison to that of Endeavor. However, after the third match of the Joint Training Battle, Shoto realized that he had disregarded his left side for too long, which had put him and his team at a disadvantage, and resolved to achieve greater mastery over his pyrokinetic abilities by learning the fundamentals of "Flashfire Fist", Endeavor's signature technique. Thanks to his second internship, Shoto's handling over his left side has improved significantly, as he can now use his pyrokinesis in a new variety of ways, such as boosting his movement speed, launching himself through the air, and attacking with blaze-powered punches. And though Shoto is powerful, contending with individuals such as Stain, Eraser Head, Wolfram, Moonfish, Mr. Compress, Gang Orca, Chimera, Ending, and Tomura Shigaraki require Shoto's effective camaraderie with multiple people in order to prevail against such formidable opponents, excluding Leviathan. That was hardly the case during the climax of the Paranormal Liberation War, wherein he faced his brother Dabi in a battle of flames that nearly resulted in Shoto being burned alive, had it not been for Izuku's brief intervention. As the body-charring Todoroki brothers resumed their full-power pyrokinetic clash, Shoto ended up losing, but Dabi chose to spare his brother, as it would've been pointless to kill him without Endeavor watching.

During Class A's mission to bring Izuku back to U.A. after he left following the events of the war, Shoto displayed an even greater mastery over his cryokinetic abilities. In particular, his control over the shape of his ice has become much more refined, being able to form a massive vertical pillar of ice with Heaven-Piercing Ice Wall, and even being able to create a smooth curved ramp without the need of a solid framework. Furthermore, he's shown the ability to use his signature move, Flashfreeze Heatwave, without needing to cool the air down first; now he can simply put his hands together and unleash the power of both sides at once to create the same effect.

By the time the Second War began, Shoto displays increased efficiency over his fire and ice Quirk, as noted when he manages to snuff the larger and more hotter flames from Dabi's Blueflame with his ice. Due to his training with the Pussycats, he has finally managed to reach Dabi's equal in terms of power and efficiency of his Quirk. Although Dabi's flames are more hotter than Shoto's because the temperature exceeded over 1000 degrees to the point he can melt the All Might statue, Shoto's ice Quirk can compensate for his brother's flames, giving him essentially two Quirk worth of power strong enough to cover ice over a city block and overpower Dabi's flames, besting his older brother (albeit with assistance from the flaming sidekickers).

*Enhanced Durability: Shoto has proven himself to be quite resilient, being able to withstand multiple attacks from Izuku, including a direct, One For All-enhanced punch at 5% strength to the stomach, without sustaining major injuries.[15] During his fight with Leviathan, Shoto was able to withstand his punch, which was strong enough to destroy the floor of the Humanise headquarters. One of the most impressive examples of Shoto's resilience, was when he endured the superior pyrokinesis of Dabi, although, Shoto was partially shielded by his own pyrokinesis, and Dabi intentionally held back in his final attack that left Shoto alive.

*Enhanced Stamina: Shoto has shown to be able to endure combat even while injured. For example, in his battle with Stain, he was able to continue fighting and supporting his allies despite suffering from multiple bleeding injuries on his arm and face, and was still able to drag the villain's unconscious body once the battle is over. When he engaged Dabi in an pyrokinetic brawl, Shoto continued to fight on despite his body becoming charred.

*Enhanced Agility: Shoto is fast, agile, and has quick reflexes. He was able to keep first place during the majority of the Obstacle Race during the Sports Festival thanks to his own athletic ability. He repeatedly created ice walls within a split second in order to prevent himself from getting thrown out of the ring through his matchups with Izuku and Katsuki. He was the only one in Class 1-A capable of at least partly reacting to and dodging Tenya's Recipro Turbo. He was also able to partially dodge a knife thrown at his face and several other attacks by Stain, a notably swift opponent.

Keen Intellect: Shoto has proven to be a very intelligent person. And in spite of his training, Shoto is also very skilled in academics, having scored 5th place in the midterms. During the U.S.J. Incident, Shoto accurately extrapolated that the invading villains had a Quirk user amongst their ranks that could jam communications. At the same time, he realized the attacking villains had an agenda and interrogated some of them to get answers. Shoto's theory was proven correct as the villain's goal was to kill All Might. Shoto also deduced Izuku had a connection to All Might after observing Izuku's power and matching it to that of All Might when the latter was fighting Nomu. Though on point about Izuku's link to the Symbol of Peace, Shoto incorrectly believed Izuku might be All Might's secret love child. Shortly before the Hosu Incident, Shoto noticed the look of anger in Tenya's eyes, and easily surmised that he was only taking up an internship in Hosu City to seek vengeance on the Hero Killer: Stain. While on patrol in Hosu, Shoto was able to work out the location of Izuku, Tenya, and Stain from an emergency call and arrive in time, however he did complain it took a while, as Izuku didn't relay more than the exact location.

When he and Momo Yaoyorozu were paired together to face Eraser Head for their First Term Final Exam, Shoto suggested that Momo continuously creates random objects until she was unable to do so, which would signify that the Eraser Hero is nearby, all in attempt to lure him out and act as a diversion so Momo can make her way to the escape gate. Shoto's strategy worked, but as explained by Eraser Head, it was too offense-oriented, as Shoto had placed the burden on himself and did not trust Momo enough. After being scolded by his teacher and approached by his returning classmate, Shoto admitted to being aware of Momo having a plan from the start of their matchup and not to inquiring about it, before properly cooperating with her. Observing the second match of the Joint Training Battle involving the teams of Momo and Itsuka Kendo, Shoto noticed a flaw in Itsuka's precautionary modus operandi in separating Momo from her Class 1-A teammates. He elucidated that if she really wanted to be cautious of Momo, then Itsuka would've had her entire team overwhelm the Everything Hero at the beginning of the match. After witnessing Izuku's awakening of a second Quirk, Shoto speculated that the One For All inheritor may be like him, having multiple powers in one singular ability, but Shoto didn't yet recognize the true depth of Izuku's new power.

Indomitable Will: Shoto has a highly undaunted spirit, not easily giving in to intimidation that would disrupt his focus, maintaining a cool head, and pushes through adversity. Initially, Shoto was a jaded and aloof person due to the abuse he and his family received from Endeavor's previous callousness, resulting in Shoto refusing to use his left side in battles as a sign of rejecting his father. Once the U.A. Sports Festival was underway, Shoto was considerably hellbent on not using his fire powers, but this misguided determination was corrected when he faced Izuku, who vehemently expressed that those powers belong to Shoto, nobody else. This triggered a latent memory within Shoto's psyche, as he recalled how his mother, Rei Todoroki, and All Might said those same words that inspired Shoto to be a hero that can put people at ease with a smile, just like All Might himself. Remembering both these passionate words and his resolve, Shoto was free from the turmoil that stirred inside of him, finally used the power housed within his left side, and expressed how he, like Izuku, will be a hero and was grateful to Izuku for saving him from the emotional shackles that were weighing him down.

Unfortunately, afterward, despite willingly using the power of his left side, Shoto still had some level of uncertainty. While battling Katsuki, Shoto, as Eraser Head explicated, lost his spark following his previous match with Izuku, causing him to not give 100% of his strength. As Shoto was becoming paralyzed with doubt, Izuku cheered him on, encouraging him to do his best, once again reigniting Shoto's will to fight and use his ignikinesis. Yet at the last second, before clashing with Katsuki, Shoto's inner turmoil was too prevalent, causing him to extinguish his conflagration, and in turn, lose the battle against Katsuki. Following the Sports Festival, Shoto has fortified his drive, becoming more than willing to use his pyrokinetic abilities in battle, and even having the courage to finally face his mother, Rei, who previously, albeit in a mentally unstable state, gave Shoto the scar over his left eye.

When the Provisional License Exam occurred, Shoto's will was tested again when he had a major altercation with Inasa Yoarashi, having coldly rebuffing the aerokinetic warm personality when the two met at the U.A. Recommendation Entrance Exam for recommended students. Shoto realized that he still hasn't moved past Endeavor's maltreatment, and his horrid attitude led to Inasa developing his own hateful disposition towards Shoto himself. The infighting between the two elemental users resulted in them being repeatedly unable to land an attack on Gang Orca and were left at the mercy of him and his sidekicks. Soon after, however, Izuku arrived on the scene and scolded Shoto and Inasa for their actions, making the weakened students realize their mistake of being uncooperative with one another. The pair reaffirmed their convictions, put their differences aside, and finally worked together, despite being incapacitated. Unfortunately, their personal conflict with each other cost them the licensing exam and had to take remedial courses to make up for their imprudence and failure. Having undergone self-reflection, Shoto and Inasa displayed fully mutual congeniality towards each other when they crossed paths again at the Remedial Exam.

During the third match of the Joint Training Battle, Shoto was pressured by Tetsutetsu Tetsutetsu, but was able to recall Endeavor's counsel on bringing his inferno to the limit, and then surpassing that very apex. This advice proved pivotal, as Shoto, also recollecting Izuku's words of encouragement, understood that if he wants to become the hero he desires to be, he has to go beyond what his body and Quirk are capable of doing. His will sparked again, Shoto brought his pyrokinesis to the limit, equaling the potency of Endeavor's own flames, and was able to better hold his own against Tetsutetsu and put latter's metal skin at risk of melting. In the climax of the Paranormal Liberation War, Shoto's spirit took a significant blow when Dabi revealed his true identity as Toya Todoroki, Shoto's eldest sibling who was thought to have been deceased. Discovering that Toya was alive for years, became a villain, and orchestrated the recent encounters with Hood, Starservant, and Ending, Shoto was sent into a tearful rage. In spite of these revelations, Shoto remained steadfast and was more than willing to engage his corrupted brother, not wavering when the Todoroki brothers clashed, despite Toya's superior abilities.

Notes & Trivia (Headcanon/Canon):
°the youngest sibling
°dense
°still not forgive Enji as a father but only respect him for apologize
°still care for Touya/Dabi
°have a weird feeling of Sero
°once hang out with the girls just to gossip but didn't even realize he actually gossip
°always telling Fuyumi about his feeling
°care for his Natsuo and Fuyumi
Blank Eclipse:
°the vice leader of Blank Eclipse
°sees Afuru as a sister
°shocked to hear that there is more assassins in the group
°felt comfortable with Clay as a parental figure
°smiles often but doesn't realize
°always misunderstand Leo's joke
°hang out with Khun more often
°always pat Gokudera's head

Name: Sleepy Ash
Age: Unknown (appears to be 18)
Birth: December 31st
Height: 177cm
Fandom: Servamp
MBTI: INTP
Pairing: Gear|Neugear Hartevelt/Kuro|Sleepy Ash
Abilities:
*Transformation:

•After his transformation into a vampire, Kuro would automatically changed into a giant black lion during night time and could only stay in his human form at daytime if he is within the shadows. After the core of his power was separated from him, Kuro can change into a black cat and into his human form at will. He can also speak when he is in his cat form. But, when he is exposed to sunlight, he automatically reverts back to his cat form. He can also still change into his lion form, though Kuro states that it took huge amount of energy to change into his lion form.

*Servamp Bond:

•When he drinks Mahiru's blood, the chain connecting them is visible and he receives power ups. However, the amount of power up he received depends on Mahiru's resolve. If Mahiru has strong resolve, then his power would increase significantly. If Mahiru has weak resolve, Kuro only receive little to none power up.

*Claws:

•He can extend his nails into long, sharp black claws, easily able to cut and skewer people and other vampires.

*Speed and Flight:

•He is shown to have incredible speed and can jump high very easily, also shown that he is able to fly.

*Endurance:

•Since he is immortal, he can't die. But, he heals very quickly and he was still able to fight even when he was stabbed through with a sword and still stood protecting Mahiru when he was being slashed at back and forth by knives. He was also knocked out by being shot at in the back by Envy's barrel guns.

*Inner Power:

•When his control of his power was gone, he was much more faster, powerful, and ruthless; also unaware of what he is doing. He was shown beating Berkia, one of Tsubaki's servants, mercilessly. He grabbed Berkia's hair and was about to bite off his neck to kill him, revealing a new set of long, sharp canines, and he would have too if Mahiru hadn't stopped him by pulling on the chain around his neck and Envy knocking him out with his gun. He even hurt Mahiru in the process; grabbing his face with his claws, leaving three thick scratch marks above his right eye, and roughly biting him down on his neck.

*Jacket Tails:

•He can hardened, move and use the tails at the end of his jacket to fight. From this jacket, he can also produces black spikes that stabs through his enemies.

Notes & Trivia (Headcanon/Canon):
°His contract item is a cat bell.
°His favorite food is instant ramen and potato chips (with consommé flavor).
°His favorite drink is cola.
°His favorite ice cream flavor is cookies and cream.
°He dislikes the sound of the alarm clock and the vacuum cleaner.
°His hobbies are playing video games and looking for a comfortable pillow.
°His favorite color is black.
°Kuro is originally from England and was born somewhere in the countryside, as revealed in Werewolf.
°dislike drinking Mahiru's blood
°thinking his a burden to Gear
°doesn't realize his feelings for Gear
°low self-esteem
Blank Eclipse:
°still don't understand why Afuru chose him
°want to be distant from the members but Afuru or Karma make him join them
°feel a little joy whenever he plays video games with them
°trust Afuru after she shows him a glimpse of his past
°get to laze around
°always sleep on top of Gokudera's head, Clay's lap and Afuru's shoulder
°always got nagging by Clay
°the strongest member of the group

Name: Tomioka Giyuu
Age: 21
Birth: February 4th
Height: 176cm
Fandom: Kimetsu No Yaiba
MBTI: ISTJ
Pairing: None
Abilities:
Overall Abilities: As a Hashira of the Demon Slayer Corps, Giyu is a very powerful and skilled combatant. From the beginning, Giyu showed how much he outclassed Tanjiro and his friends, being able to effortlessly capture Nezuko from him and later knocked him unconscious in a single blow. Later, he was able to easily defeat the Father Spider Demon in his transformed state and Rui, Lower Rank Five, something Tanjiro and Inosuke respectively failed to accomplish. He also fought equally against fellow Hashira Sanemi in a sparring match. Giyu was also shown easily beating dozens of demons equal to that of the Lower Ranks of the Twelve Kizuki. Giyu is also an incredible teammate able to grasp their intentions and work in tandem with it.

During his fight against Akaza, Upper Rank Three, he was able to hold on his own for some time and like with Kyojuro, Akaza is amazed by Giyu's skills to the point that he offers to transform the Hashira into demon, something Akaza only asks of the most worthy of his opponents. When he first awakened his mark, Giyu was able to momentarily overpower the Upper Rank demon too, repeatedly cutting his arms, slicing his body and even cutting his neck. Akaza even states that he has not fought a Water Hashira as skilled as Giyu in fifty years. When he encountered the Demon King Muzan Kibutsuji, Giyu was able to hold him off for a decent amount of time along with Tanjiro and later played a pivotal role in his defeat. Moreover, after Tanjiro became a demon, Giyu was the first to act and fend him off, defending Zenitsu and a kakushi while fighting evenly with him, long enough for him to be turned back to a human.

Demon Slayer Mark: During his battle against Akaza, Giyu awakens his Demon Slayer Mark, appearing as a fluid-water like design on his left cheek, complementing his Breathing Style, Water Breathing. When activated, he gains a tremendous increase in speed, precision, and endurance to the point where he could engage in a long battle against the Upper Rank.

Bright Red Nichirin Sword: During the fight against Muzan, Sanemi forcefully clashes his sword together with Giyu's turning both of their blades temporarily red, which grants them the ability to hamper the enhanced regeneration of the Demon King, making their attacks much more effective and deadly.

Immense Speed & Reflexes: Giyu possesses inhuman speed and reflexes, as shown when he took Nezuko away from Tanjiro's grasps at blinding speeds, which took him several seconds to register. Later, he was able to hoist and tie Inosuke up to a tree before he even realized what happened, causing him to remark that he's extremely fast. Giyu also easily caught up to Shinobu when she was pursuing Tanjiro. Giyu cut all of Rui's threads and Akaza's shockwaves so fast that it seemed like he didn't move his arms at all. Furthermore, he blizted and decapitated Rui instantly. He was also able to keep up with Upper Rank Three, Akaza, who is one of the fastest demons in existence and when he awakened his mark, Giyu managed to surprise him several times and appeared to "teleport" even to Akaza. Giyu also managed to evade many of Muzan's attacks and negate them with dead calm.

Immense Stamina & Endurance: Due to extremely harsh training, Giyu has attained incredible stamina and endurance. In his battle against Akaza, he managed to continue fighting even after sustaining dozens of injuries all over his body, severely weakening him, a feat which pleasantly surprised Akaza. In the Sunrise Countdown Arc, Giyu managed to hold off Muzan despite being initially inflicted with his blood poison, and later still played a pivotal role in his defeat after his hand was cut off by helping Tanjiro turn his blade bright red. After the entire ordeal and when Tanjiro became a demon, Giyu still had enough energy left to fight him off for a brief period of time. Giyu was also one of two Hashira to survive the final battle.

Immense Strength: As a Hashira, Giyu has honed his physical strength to superhuman levels. Even since the first encounter, he has displayed impressive feats, such as swinging his blade with so much force that he caused an enormous gust of wind that knocked both Tanjiro and Nezuko back a far distance. He later held down a berserk demon Nezuko with one hand effortlessly, and later, knocking her unconscious in one strike to the neck. In his spin-off story, he could break extremely strong ropes tied around his wrists with ease while nonchalantly talking to Shinobu Kocho. He could also turn his Nichirin Sword bright red through sheer force with the assistance of Sanemi, a feat which requires an absurd amount of grip strength to accomplish.

Indomitable Will: Giyu possesses an undaunted will and indomitable will, never giving up despite suffering numerous injuries against Akaza, one of the strongest demons in existence and later on the Demon King, Muzan. Even when losing his arm, he still remained steadfast and managed to play an important role in defeating Muzan.

Notes & Trivia (Headcanon/Canon):
°Giyu's favorite food is simmered salmon with daikon. Seeing a fresh plate even made Giyu smile once
°Giyu's crow is a very old crow, so it tends to make mistakes when giving messages and move slowly during battles
°Giyu is one of only 4 Hashira that use a normal Nichirin Katana. The other 3 are Kyojuro Rengoku, Sanemi Shinazugawa, and Muichiro Tokito
Blank Eclipse:
°Tomioka have nothing against any members of Blank Eclipse, just worried about them
°Tomioka help Leonardo train with the sword
°Tomioka is a bit surprised with how many non-humans there is in Blank Eclipse
°Tomioka in charge of supervise Tsumugi and Karma
°Tsumugi and Karma remind him of his sister, Tsutako, and Sabito

Name: Akabane Karma
Age: 15
Birth: December 25th
Height: 175cm
Fandom: Assassination Classroom
MBTI: ENTP
Pairing: Akabane Karma/Okuda Manami
Abilities:
Leadership: Karma is capable of utilizing and leading his classmates, making use of their abilities in the most suitable way to the corresponding situation. He demonstrates this ability in bits and pieces throughout the series, such as when he planned to subdue Itona at the natural pool, but only fully begin to demonstrate this in Chapter 145, where he guided each of his teammates to positions best befitting them.

Intelligence: Karma is one of the smartest characters in the series, being capable of maintaining top grades with little effort. He assets his cunning, mischief yet considerable objective nature to assassination attempts, as well as other scenarios that may require it, such as saving his classmates or others. He also is often the first person to notice any oddities that may occur around and within Class E.

Combat Skills: Besides his intelligence, Karma possesses a knack for battle and enjoys it. He has good fighting skills such as having high mobility and reflexes, and also has a mind suited for pranks, and foul play. He is also the physically strongest student in Class E as he has no trouble subduing Terasaka who has the most muscular build in the class, and it took both Maehara and Isogai struggling to physically restrain him before he could have injured Nagisa. Karma is also stated by Kimura that no one could compare to Karma at direct hand to hand combat, to the point of fighting toe-to-toe with a full-fledged assassin like Grip, and his reflexes allow him to pinch down an enemy's attacks, though he isn't so stealthy as Nagisa.

Marksmanship: Karma is ranked third for marksmanship among the boys, and the fourth among the whole class.

Notes & Trivia (Headcanon/Canon):
°Karma depicts himself as a devil
°His favorite subject is Mathematics while his least favorite is Japanese
°His hobbies/skills are taunting and harassing
°Karma wants to become a bureaucrat in the future, appreciating their actions behind national crisis
°His most treasured item is a collection of spices from around the world
°Despite he is quite lazy, Itona has stated that Karma was probably the strongest within the class despite him not excelling in any particular are such as knifework or shooting. Most likely this means that Karma prefers to stick to tricks and pranks for assassinations rather than going into full-out combat
°He is able to speak English in an unknown 'standard American' dialect, as noted by an American foreigner during the Sports Festival. In the dub, this was rewritten so Karma spoke with a southern accent instead
Blank Eclipse:
°a menace to the Blank Eclipse
°loves teasing Gokudera and Afuru
°a victim of Afuru's throwing knife training
°Khun and him get along well
°him and Leo are the prankster
°always in a fight with Tsugumi and Afuru
°want to prank on Khun but get caught
°teasing Gokudera and M-21 with a dog joke

Name: Tsugumi Seishirou
Age: 17
Birth: July 30th
Height: 170cm
Fandom: Nisekoi
MBTI: ISFP
Pairing: None
Abilities:
Immense strength: Tsugumi is able to crack walls by banging her head on it and able to destroy a portion of a wall with a single kick. When she is extremely angry, she can break a cement pillar with a single kick.

Agility: Tsugumi is very agile, able to keep up with Honda and her chain despite the latter supposedly emphasizes speed in fighting.

Infiltration and assassination skills: Tsugumi is one of the best hitman of Beehive gang specializing in infiltration.

Skill with guns: Tsugumi is shown to be capable of reassembling a disassembled gun and firing it with remarkable speed - even when blindfolded.

Skill in cooking: Tsugumi is shown to be very good in cooking and was also remarked by Raku Ichijō.

Skill in hacking: Tsugumi can hack school database effortlessly.

Notes & Trivia (Headcanon/Canon):
°Tsugumi is scared of ghost stories/scary things
°Initially, during her introduction, Tsugumi was shown extremely manly with no visible breasts. However, once her real gender was out to the audience, she was given the largest breasts much bigger than any girl in the series as a sign of her feminine interior
°In Chapter 68, Raku Ichijō told Tsugumi that she was the first person who gave him chocolates (although it was just obligatory chocolates)
°Tsugumi has a gun hidden in her right sleeve
Blank Eclipse:
°respect everyone in the Blank Eclipse, especially Afuru
°treat Gokudera as a brother
°always be a victim of Afuru's prank
°Karma loves annoyed her
°look up to Clay and sees him as a father figure
°get along with Gokudera and Karma
°the only female and second human that do not have any special power

Name: Gokudera Hayato
Age: 14
Birth: September 9th
Height: 168cm
Fandom: Katekyo Hitman Reborn
MBTI: ISTJ
Pairing: Yamamoto Takeshi/Gokudera Hayato
Abilities:
Hayato is a powerful mid-range fighter, originally using dynamites to fight battles, being best skilled at enclosed spaces where he can place traps. He uses his dynamites to give himself a thrust when he is about to be hit by something he cannot dodge by his own speed. He also uses smaller dynamites with larger ones to create an optical illusion where the smaller dynamites being closer to the opponent to seem just as big as the other ones. During the Kokuyo Arc, Hayato is ranked in third place for the strongest students at Namimori Middle School by Futa, a testament to his strength.

He is also a very intelligent fighter, usually making complex plans in order to defeat stronger opponents. An example of his intelligence is first seen when he technically defeats Belphegor (who joined the Varia at the age of 8 and was considered a genius), and is seen later again when he figures out how to use his Flame Arrow after only two attempts. He even completes the Sistema C.A.I. that his future counterpart had been developing, and is the first guardian to learn how to ride his motorcycle with some proficiency.

Equipment

Dynamite: Hayato is very proficient in the use of dynamite as a weapon which has given him the name of "Smokin' Bomb Hayato" (スモーキン・ボム 隼人, Sumōkin・Bomu Hayato) in the manga and "Hurricane Bomb Hayato" in the anime. He always carries huge amounts of dynamite on him at all times. He has gone on to develop multiple techniques that basically consist on bombarding his opponent with multiple explosives (the more the better), redirecting his projectiles to improve its accuracy and speed and sneak bombs pass the enemy defenses.

Flame Arrow: The carrier Box Weapon that is used to project & deliver the Sistema C.A.I.'s various ammunition cargo, which is a mid-long ranged shooting arm fixed onto Hayato's hand resembling an open mouth skull acting as the cannon barrel. While another skull mounted at it's rear coupled with an ammo slot modled to it's side are used for loading/launching differently prefered bolt types be it actual bullets, storm & other dying will flames or even his own dynamite being its dispensed payload.

•Sistema C.A.I. (lit. System Change Arms Instantaneous or Instantaneous Arms Change System in Italian): A system of Box Weapons that utilize the five different Flames that flow within his body.

•Skull Rings:These 4 skull-shaped Rings are core components of the Sistema C.A.I. They are Rain, Lightning, Cloud and Sun Rings.

Gatto Tempesta : Hayato's Box Weapon is a storm cat named Uri and also a part of Sistema C.A.I. It is capable of becoming a Pantera Tempesta by absorbing Sun Flames. When updated to its Vongola Box Form, Uri is now capable of Cambio Forma that can change into the shape of an archery-style weapon. When released from the Hayato's Storm Buckle, Uri gained armor on its legs and is wearing sunglasses, and is capable of merging directly with Hayato for his Cambio Forma.

•Cambio Forma: G's Archery - When activated, Uri combines with the Flame Arrow, creating a giant ornate bow made of bones with Storm Flames covering the drawstring and the Roman Numeral I on the front to symbolize the connection to the 1st Generation. In its Version X form the Cambio Forma has now become many straps of dynamite while forming armor on his legs and one arm, sunglasses, and a Piped-Shaped Igniter to ignite his dynamite.

•Motorcycle/Airbike: Used to travel great distances without the use of Dying Will Flames, thus escaping detection.

•Buckle of the Storm Version X: The upgrade of the Vongola ring combined with Uri.

Techniques

•Double Bombs: Hayato's regular attack. First used against Tsuna.

•Triple Bombs: Triple the Bombs. First used against Tsuna, perfected in the Storm Ring Battle against Belphegor.

•Double Bomb with Mini Bombs: Double the Bombs with Mini Bombs added in. First used against Chikusa, Hayato threw small Bombs before normal Bombs to create an optical illusion that they were all the same size.

•Pickpocket Bombs: Puts a single Bomb on target using his agile movements. First used against the Namimori High School Karate Club.

•Speed Bomb: First used against Chikusa Kakimoto. He used a small Bomb, threw it up in the air, which created an explosion, and created momentum to propel him forward.

•Bomb Spray: First used in the Storm Ring Battle. Hayato throws a Mini Bomb in close proximity to his opponent.

•Bomb Blitz: First used against Kyoya. Hayato moves under the opponent, putting him into a wall of dynamite.

•Rocket Bombs: Power and homing capabilities, it has mini thrusters for mobility.

•Flame Missile:A missile that deals average damage on its target.
Tornado Flame Arrow: After a period of time is taken to concentrate the Storm Flames, a single, highly destructive burning arrow of bones is shot.

•Gatling Arrow: An attack that fires four Storm Arrows simultaneously, it is capable of pinning an enemy to the ground and incapacitating them.

•Flame Thunder: It fires a beam of Storm and Lightning Flames which is strengthened by the Solidification factor of the Lightning.
Rocket Bomb Version X: Rocket Bombs that use Storm Flames for propulsion with increased speed, power and homing capabilities.

•Air Bomb: Hayato throws this bomb beneath him to allow him to leap great distances.

•Uri Bomb: Hayato creates a Uri-shaped bomb with a fuse as its tail.

Notes & Trivia (Headcanon/Canon):
°Hayato often wears glasses and ties his hair in a ponytail when he's thinking
°Hayato resembles the First Vongola Storm Guardian, G
°He is shown to be slightly superstitious and knows at least one exorcism technique
°Hayato's favorite magazine is "The Wonders and Mysteries of the World" and he is shown being a fan of the supernatural and extraterrestrial
°He lives in an apartment and struggles to pay the rent. And despite his trauma, it's revealed that Hayato has a piano in his apartment, showing that he is yet to completely abandon piano
°Hayato thinks anyone who is older than him is an enemy
°Hayato is the only character that naturally possesses most of the Dying Will Flames of the Sky, with the only missing ones being mist and sky flames
°he works part-time in a convenience store
°He started wearing silver accessories in an attempt to detect poison from Bianchi's cooking. Silver has a reputation for detecting poisons due to its reactions to such chemicals. However, it is only applicable to sulfuric-based poisons
°At the end, Gokudera could see the first Storm Guardian, G, and he, Uri and G are all live with each other
°G keep an eye on Gokudera to not let him do anything reckless
Blank Eclipse:
°Afuru's successor
°admire Afuru and sees her as a big sister
°easily get provoke from Karma
°admire Tsumugi's skill with a gun
°annoyed with Leo but still tolerable around him
°the one who suggested to Afuru to give Leo a power to turn to human
°trust Afuru, Khun and M-21 the most
°always follow Afuru and M-21 like a lost puppy
°the youngest and always treated like a little brother

Name: Khun Aguero Agnis
Age: 28
Birth: November 29th
Height: 181cm
Fandom: Tower of God
MBTI: INTJ
Pairing: 25th Baam|Jyu Viole Grace/Khun Aguero Agnis
Abilities:
Khun relies heavily on his master intellect, however, this is not his only strong field. He also has exceptional physical attributes and is a skilled Light Bearer. His powers in combat cannot be denied.

Khun's Part II combat abilities have been briefly displayed. It can be safely assumed that he is a dangerous adversary capable of almost instantaneous and lethal assaults. He should not be underestimated due to his role as Light Bearer either, as has stated himself that he chose to be a Light Bearer not because he was too weak for an offensive position, but just because he likes giving out orders. It may even be assumed that he could be one of the strongest Regulars in the E-rank, as it was implied he was the one who wounded Chang Blarode's eye, who is one of the Top 5 E-rank Regulars, as they talked about how Chang can't beat him in a real fight. He has also proven himself a capable leader, racking up a considerable reputation, a lot of money and composing a team of only the most elite Regulars by himself.

Combat

Physical Attributes: Khun is a trained fighter, so he can show some good combat fighting skills. Moreover, he also has a normal trait as a child of one of the 10 Great Families, which is a very strong body.

Thanks to those, he's been gifted with incredible strength, as shown by the fact that he "seemingly casually" walked through the first few tests until the Crown Game while carrying the weight of more than three people with one hand. This is further shown as he blocks a direct hit from a compression weapon when the next blow would instantly knock out Aleksai Amigochaz. His natural speed is also impressive, outmatching all the others' abilities or plans during the Crown Game. That and the fact his speed while "restrained" by his bag matched the one of a normal Regular.

Khun also never hesitate to hurt and kill his enemies if necessary. when he doing this, he will show almost no emotion like a silent killer. as seen when he suddenly pointed a gun on wangnan's forehead with no expression, although khun did this to only purposely scare wangnan so that he will scream to lure the enemy team to fall into khun's trap, wangnan got really shocked, indicating that khun successfully showed a murderous intent and affecting wangnan's mentality.

Perceptive and Expert Strategist: Khun is a natural genius. He is even smarter than some Rankers and fools them quite easily. He is the mastermind of all sorts of tricks. He can often see through other people's strategies and make the best plan to exploit the enemies' weakness. In the Hide-and-Seek Test for Team A, Khun deliberately used Quant's irritable nature and hasty judgement against him. Even more brilliantly, Khun secretly helped Quant to defeat his own team in order to ensure the maximum number of Khun's "real friends" passed the test. Following this same plan, he furthermore tricked Quant into protecting Rachel as well. In Part II he managed to outwit Ha Jinsung, using the High Ranker's vast power difference against him, by making the man underestimate them. He can even manage to make coins flip in the way that he wants the coin to be flipped over.

Spear Expert: As someone who was born with the blood from the Khun Family, Khun is also a naturally born Spear Bearer. However, he chose to be a Light Bearer instead, because he likes giving orders. Khun finally showcased his spear throwing capabilities (that he hadn't used or practised in ages) by killing the big Crystal Shards of the Hell Train's 42nd Floor stage test with grey spears (of yet undisclosed properties). Having trained Aguero with Lighthouses for several weeks, Evan Edrok commented that Khun couldn't hide his heritage and, with his technique, Khun could switch his position to Spear Bearer.

Lighthouse Skills

Since Part 1, Khun has shown his expertise and capabilities as a good Light Bearer by successfully obtaining the title as Best Seed, along with Rachel in Position Test. Khun can currently control at least 6 Lighthouses.

Lighthouse Flow Control
•Quadruple Blockage: Khun can use 4 Lighthouses to block and stop the movements of his opponent. Although it doesn't work on Reflejo because his power was increased.

During his fight with Ha Yura, Khun used 3 Lighthouses to break Rachel's Lighthouse which Yura used to stand in order to make Yura fall.

Lighthouse Teleportation

Khun can create a field with his Lighthouses through which he can teleport people and objects. He used this first time against Reflejo and later on to escape from Ha Jinsung. He use it again to escape from Khun Kiseia.

Lighthouse Barrier
Quadruple Barrier: Khun can use 4 Lighthouses to create a barrier strong enough to endure attacks from a self-proclaimed B-rank enemy.

Lighthouse Reinforcement

Lighthouse Shinsu Manipulation Skill Weapon Boost - Emerald Sword: Khun used his Lighthouse to enhance or boost his knife in order to attack Hatsu.
Triple Box: Khun used his 3 Lighthouses to enhance or boost his Ice Shinsu in order to freeze the whole body of Michael. He had to enhance it because Khun's shinsu control is not powerful and initially only froze Michael's foot.

Enna Core

With the help of Evan Edrok, Khun learns a rare skill in the light bearer world.

Other

Hacking Skills: As well as being able to manipulate Lighthouses and search for information, he is also adept at hacking into systems and tracking down those who hacked him. This training was inspired by the way Hachuling (Khun calls him a blue pervert) easily manipulated his Lighthouse control on the Floor of Test.

Shinsu Skills

Khun wasn't a good shinsu user, he was lacking in offensive shinsu skills and only capable to create a single Baang during his training with Data Yu Han Sung in the Hidden Floor. Khun commented that he has been practising to use offensive shinsu during his climb, but it's still not good for much, except in Body Reinforcement. Data Hansung even mocked Khun for being incompetent for someone who came from 10 Great Families. Data Hansung then asked Khun to really start accepting his identity as a son of the Khun Family, something he's been denying all this time; by listening to Hansung, he would be able to control the shinsu much easier. At first, Khun still refused to accept himself, but after being cornered by Data Viole, Khun finally started to accept himself and started to infuse his Ice shinsu to a special spear that Evan Edrock gave him because Khun still wasn't able to form an Ice Spear made entirely out of shinsu.

Shinsu Quality

Ice Spear

When Baam was about to undergo training to find the shape of his shinsu with Data Eduan in the Hidden Floor, Baam asked Data Eduan if his friends (Khun and Rak) can also participate in the training. At first, Khun refused to participate because he was disgusted by his father. However, after Baam persuaded him, he agreed to follow the training. Later, it was revealed that Khun's shinsu quality and shape takes the form of an Ice Spear, which is said to be an extremely rare ability.

In Part 3, Khun already have much greater control of his Ice shinsu compared to Part 2. Khun was able to infuse his Ice shinsu into his Lighthouses and also freeze the whole body of Michael, leaving only his neck and head.

Rak and Khun Combination Skill: Five Seconds Freezing and Petrification: Khun was able to merge his Ice shinsu with Rak's Rocks shinsu to stop the movements of Mirror of the Past for 5 seconds.
Ice Triangle: Khun was able to infuse his Ice shinsu into his Lighthouses to strengthen his Lighthouse Flow Control in order to stop the movement of the high speed flying object.

Yeon Family Flame

At some point during their journey in the hidden floor, Khun was tricked by Rachel who disguised herself using the virtual reality device of the big breeder Chung. Rachel created an avatar "Icarus" which looked nothing like her. Rachel, disguised as Icarus, then "helps" Khun by healing him after he got stabbed in the stomach by Khun Kiseia. However, it is also revealed that Rachel had apparently planted a bomb inside Khun's body during the processe. After finding out the truth, Khun quickly frosted his entire inner body with his own ice shinsu to prevent the bomb from detonating. After essentially freezing his own innards, Khun falls asleep into a coma.

After the hidden floor got deleted, they get back into the train with Khun who was still in a sleep coma. Evan Edrok managed to keep Khun 'barely alive' inside the glass tube. According to Evan, Khun's technique of frosting his entire body is extremely dangerous. His body was in critical condition and if he didn't wake up soon, he would die. Evan said a similar case to Khun's situation has happened before and he said they had to find Yeon Woon, a ranker from the Yeon Family. This is because only the flame of the Yeon Family can melt Khun's ice and save him. After hearing that Khun was in a state of coma, Ship Leesoo said that Baam should let him and his team do this job of finding Ranker Woon Yeon while Baam focused on his training with Evankhell. In the end, Ship Leeso managed to wake Khun up after receiving the hammer of ranker Woon Yeon from the hands of Devy and hit Khun with it. This hammer was created by ranker Woon using his own family's special flame. After Khun woke up, he quickly rushed the tests to become a C-rank regular to catch up with Baam who had climbed higher than him. Before the test was over, Khun feels a strange sensation similar to  burning inside his body. Then something like a fire fish appears.

Later in the story, Khun is finally reunited with Baam after years of separation at Madoraco's Ghost Ship. After Baam explained his plan to make an alliance with Baylord Yama to Khun, Deng-Deng and Khun quickly put the plan into action and check the whereabouts of the fang. Inside the fang room, Khun encountered the traitors Michael and Apple. Michael and Apple succeed in stealing the fang and Khun chases them. After the chase, Khun finally corners Michael, but Khun was then "killed" by High Ranker Baylord Paul. It turns out that Khun is not dead, but heavily wounded and in critical condition due to his injuries. Khun manages to survive because of the Yeon Family's flame that he got from when he was awoken from his coma. This "flame" took the shape of a flaming fish. The flame can heal all serious and critical injuries as long as the user is alive. If the user/person has already died, the flame cannot heal them. This fire fish can also be used to increase one's power. At first, Khun intended to use the fire fish to heal Berdych who was about to die, but it turns out that fire fish can also increase the power of canine partial transformation by one level.

Weapons

Manbarondenna

The Manbarondenna is a weapon-like suitcase used by Khun Aguero Agnis during Part I. It possesses numerous of functions, including:
Toughness: Like a shield, Manbarondenna can resist knife blows, bullets and more. Nothing has yet been seen to damage it. Khun can also swing his briefcase like a bat to smash his opponents across the room.
•Pocket Dimension: The briefcase can hold large amounts of objects inside it easily. It can suck up enemies and hide allies. However, it doesn't reduce the weight of what's inside.[18]
•Cloning: The bag can clone most non-living objects placed inside through shinsu with the exception of certain materials. Using his bag, Khun has copied many objects such as his knives and the Crown from the Crown Game (most material on the 2nd Floor cannot be copied).

However, he traded Manbarondenna away to Sunwoo Nare after the final test on the Second Floor.

Knives

Khun is quite an expert in using sharp weapons, most notably "knives", although his knife combat skill is still far below his cousin, Khun Kiseia who is on another level. In Part I, he typically stored his knives within his Manbarondenna when not in use. He has also used a longer version of the knife, which is essentially a sword.

Suspendium Pulley

On the Second Floor, during the Hide-and-Seek game, Khun was in possession of a high-grade Pulley, which is an item stolen from Khun Eduan's treasure stash.

Armor Inventory

It was "given" to him by his father and is extremely tough, being able to withstand most basic attacks by E-rank Regulars. It is likely to be stronger since the assassin he encountered was amazed that an E-rank Regular could come by such a thing. There is also a levitating shield attached which can most likely be manipulated remotely.

White Heavenly Mirror

As a reward for shooting the most people with the Light Bullet in the One Shot, One Opportunity game, Khun obtained one of three promised prizes, a rare knife called the "White Heavenly Mirror". It has the appearance of a small scalpel with a blue liquid-looking blade. It has three magical properties. One of them consists of stabbing the target in the heart, subsequently sealing the target into its mirror-like blade.[43] He refuses to use the White Heavenly Mirror's other abilities as he deems them as "dangerous".

Spear

Khun has a spear that Evan Edrock gave him. He use this spear during an indivudial test on Hell Train. He use it again at Hidden Floor, infusing it with ice shinsu to form an Ice Spear.

Notes & Trivia (Headcanon/Canon):
°His name is a reference to the football or soccer player Sergio "Kun" Agüero. It's because SIU really likes football.
°"Agnis" is his mother's surname.
°SIU has stated that he feels attached to Khun as he feels "Khun is very human".
°He holds some political power and relationships within his family.
°It is implied that Khun entered the Tower to gain authority and political power (권력과 힘). This is later confirmed when he expresses his desire to take Khun Eduan's position as a family head. This gives off the impression that he is insecure about his exile from the Khun Family.
°Khun once raided Khun Eduan's treasure room prior to entering the Tower, an unprecedented action even from members of the Khun Family.
°SIU has said (perhaps jokingly) that Khun spends a lot of time on his hair and that he is known as the hair straightener prince.
°Though Khun has only been seen in the position of Light Bearer, SIU has hinted that he is capable of other Positions (such as Spear Bearer as he inherited the Ice Spear affinity from his father), but he chooses to be a Light Bearer because he enjoys commanding others.
°The earrings that Khun wears may be made of Suspendium, as it is shiny and blue and someone tried to steal it.
°It is stated that he is slightly older and taller than Khun Ran.
°He likes eating Western foods, and he doesn't eat a lot.
°Khun started acting like an adult ever since he was a little kid. This in turn leads him to bear an inner desire to return to childhood. Khun is an ironic character in that way.
°He was raised quite harshly even among the Khun Family members.
Blank Eclipse:
°second tallest man among the group
°a strategist for the Blank Eclipse if Gokudera is unavailable
°soft spot for Gokudera (or people who have a puppy-dog-eyes)
°can get more stressful if you push the right word on him
°always had an argument with M-21
°Leonardo reminds him of Rak but blue
°always get nagging by Clay
°love combining his plan with Gokudera to see if it useful
°promise Gokudera that he will protect him
°treat Gokudera as a little brother and remind him of Ran
°get along well with Karma
°had a suspicious of Afuru

Name: M-21
Age: 28
Birth: March 20th (Headcanon)
Height: 184cm
Fandom: Noblesse
MBTI: ISTJ
Pairing: None
Abilities:

Earlier in the story, M-21 was shown to have little power compared to the other modified human agents of the Union, despite manifestations of abilities beyond what was expected of him. This changed after his latent powers were awakened by Raizel and he is shown to possess considerable potential, which he temporarily manifests in a very powerful transformation. This is later revealed to be due to his heart actually being that of a werewolf. Though temporary, that single transformation increases his basic abilities to levels far beyond what they used to be. Under Frankenstein's care, he works on stabilising and improving his physical abilities and gradually becomes capable of voluntarily accessing his transformation at any given time. At first, he is able to do partial transformations for limited period of time. Gradually, his overall abilities become powerful enough for him to pull off full transformation. He manages to hold his own against D-A 5-member Shark. He defeated members of the Central Knights and with his comrades' help, they made a powerful Noble like Rael to use his full powers. After his fights in Lukedonia, he easily manages to hold his own against K.S.A. agent Na Yonsu who was a powerful modified human herself. An Sangeen was amazed at his strength when he destroyed a building when he used his full power agents a Cerberus member who then decided to use his full power to fight M-21. He manages to hold his own agents Cerberus member Ked & with help from others manages to defeat him. His power was commented upon by the 10th & 11th Elders when they blocked his attack that easily destroyed a building. Thanks to training with Clan Leaders Karias & Rajak, he manages to use his full power where he surprised a werewolf warrior like Kentas who decided to take him to his people to find out why he is strong like a Werewolf Warrior. He even single-handedly defeats Aris, Yuri and Mark with relative ease. His intense training with Karias and Frankenstein results in him learning to perfect his transformation, so much so that even werewolves admit that his aura is identical to that of their clan members'. Kentas acknowledges it after seeing M-21 transform while fighting Gayare. He also thinks that M-21's strength is not to be underestimated, considering the combat experience he had fighting opponents stronger than himself. The werewolf twins, Urne and Mirai thought that he was a Union Elder after witnessing his power and commented that their clan could use someone as strong as him. He has become so powerful that Ignes Kravei has compared him to werewolf warrior. It is also shown that he can take an enormous amount of punishment from werewolf warriors and keep on fighting.

Werewolf Modification

M-21's heart is actually that of a werewolf, which was implanted into him during the M-Series experiments. This is the source of his transformation abilities. Raizel has mentioned that the origin of his power should not be taken lightly.

Transformation

Having the werewolf heart and modifications on him, M-21 can transform into a werewolf. However, he could not transform completely at first. He started with the ability to change his nails to claws when he worked in the Union. This ability gradually improved after being awakened by Raizel and he was able to transform his lower arms. Gradually, he could transform his entire arms along with a part of his chest area. When his comrades Tao and Takeo face mortal peril to save him from Kentas' attack, he partially attains his full transformation releasing aura and a howl. However, he tends to lose consciousness after transformation, attacking friends and foes alike. After training with Karias, M-21 has learned to retain his consciousness after a proper transformation. It is now to the point where even true werewolves do not see the difference between themselves, stating that M-21 is nearly as powerful as them.

Physical Powers

M-21 possesses incredible physical strength. He was able to block Na Yonsu's enhanced punch easily with one hand. Later in his battle with Cerberus, he destroyed a building with a single powerful attack. His strength grows after, to the point where even werewolf like Grui recognise it as on par with them. He is also very fast, able to almost match Rael in speed with assistance from Tao and Takeo. More recently, his speed enabled him to temporarily keep up with a Cerberus agent without Takeo and Tao's assistance. Eventually he became fast enough to keep pace with recently Modified werewolf warriors.

•Regeneration: M-21 has displayed incredible levels of regeneration on several occasions. He is shown to heal quickly after being injured by a noble, which is unusual due to the fact that their attacks are imbued with their power, thus blocking or slowing down regeneration. He is able to survive injuries that would normally be fatal, even to a modified human. A powerful werewolf like Lunark says his regeneration ability is on par with her kind.

Telepathy

•Mind Control Resistance: According to M-21, he used to practice to resist Mind Control with his deceased comrade, M-24. This is further enhanced after he's partially awakened, allowing him to resist Regis' Mind Control and on a later but less impressive occasion, against the Mind Control of a Central Order investigator.

Aura Manipulation

M-21 has shown the ability utilise the werewolves most powerful attack that only few members of their clan can use.

Notes & Trivia (Headcanon/Canon):
°A modified human with the role of close-quarter combat amongst the Raizel Knights
°Revealed to be quite unwilling to hurt any innocent people
°Alongside M-24, the two of them were the only survivors of the M-series experiment that was conducted by Dr. Crombel
°The Fighter among the modified human trio. He is the one in charge of close combat and have greater physical offense stat compared to the ex-DA-5 members
°Has a scar down the right side of his mouth
°He's a human that has the ability to use Werewolf powers due to the Werewolf heart that was implanted within his body
°he goes from the weakest supernatural character to being strong enough to effortlessly manhandle three Union agents, two of whom were stronger than Tao and Takeo who were in turn stronger than him
Blank Eclipse
°the second strongest in the group
°very sarcastic
°always had an argument with Khun
°very awkward on the first meeting
°treats Gokudera like a little brother, just like how M-24 treat him
°always got nagging by Clay for not eating properly
°always train with Sleepy Ash and has to drag him to the training ground
°would not hesitate to jump in to protect someone
°would not take Gokudera seriously but would if he got hurt
°didn't get Leo's joke
°very oblivious
°pity with Kyouya's talent

Name: Leonardo
Age: 16
Birth: November 17th
Height: 175cm
Fandom: Rise of The Teenage Mutant Ninja Turtles
MBTI: ESTP
Pairing: Leonardo/Yuichi Usagi
Abilities:

Kenjutsu: Leo is trained in wielding katana and the ōdachi. He makes use of his ōdachi for skilled offense and defense, allowing him to slice through sturdy material.

Power Portal Jutsu: Leo wields a mystic ōdachi that can create portals when its blade is swiped through the air to teleport people/objects from one location to another.

Ōdachi Bomb: A technique where Leo falls from a portal of his creation at a high elevation to attack an opponent from above, using his momentum to knock them to the ground.

Ninjutsu: Leo is skilled in basic ninjutsu, but due to Splinter’s reluctance to advance their training and the Turtles’ own lack of focus on learning the art, he and his brothers’ skills aren’t honed.

•Stealth: As a practitioner of ninjutsu, Leo can slip in and out of areas undetected. These skills significantly improved after additional instruction in "The Ancient Art of Ninja Hide and Seek", Leo now being capable of blending in with his environment to the point where he can seamlessly pose as objects.

•Speed: Leo possesses a great amount of speed, capable of moving in bursts faster than the eye can follow.

•Agility: Leo's agility allows him to successfully dodge attacks and perform sharp twists and flips.

•Strength: Leo possesses strength greater than the average human.

*Hamato Ninpō: As a member of the Hamato Clan, Leo is capable of tapping into his clan's energy to unleash his own mystic might.

*Weapon generation: Leo can use random objects to form weaponry, namely katana.

*Blade teleportation: Using his sword as a point of focus, Leo can teleport himself or anyone holding one of his swords to the location of the other.

Ninja Mind Meld: Leo is capable of telepathically exchanging strategies with Raphael, heightening team coordination.

Strategy adaptation: Leo is able to formulate plans that take into account his opponent's disposition and weaknesses as well as his allies', incorporating potential trickery and vulnerability from his opponents ahead of time in his strategies to bypass them or use them to his advantage.

Durability: Due to his mutation, Leo's body can experience a higher threshold of physical trauma without lasting repercussions than the average human.

Shell retraction: Leo is able to fully retreat into his shell.
Cooking: Leo's culinary skills are rough as he is seen creating quality dishes while also being unable to make unburnt toast in "You Got Served".

Skateboarding: Leo is a seasoned skateboarder and enjoys it as one of his hobbies.

Notes & Trivia (Headcanon/Canon):
°Leonardo's red and yellow stripes are also found on real-life red-eared sliders and is part of where the species' name originates
°According to a behind the scenes video, Leonardo's main flaw as a potential leader is lacking maturity as he is more interested in enjoying life, a trait he ironically shares with this iteration's version of Splinter, and compared to Raphael who is generally more mature than Leonardo in this iteration
°Leonardo's favorite music genre is glam rock
°A running gag with Leonardo is that he is regularly seen dabbing
°As said by Raphael in "Bug Busters", whenever Leonardo says "indubitably" he is scheming
°Leonardo has an interest in basketball as seen in "Hypno! Part Deux" and "Late Fee". This is confirmed in "Air Turtle"
°Leonardo can be heard speaking Spanish occasionally throughout the series
°Leonardo has been the Lair Games champion for five consecutive years.
Leonardo does not care for the team name "Mad Dogs" that is suggested by Raphael in "Mystic Mayhem", but has not made a serious attempt to change it
°Both Leonardo and Michelangelo sport a stylized square-shaped pattern on their carapaces, Leonardo having three and Michelangelo having two
°Leonardo and Splinter have a rocky relationship but we're in the process of healing it
Blank Eclipse
°the second menace of the Blank Eclipse
°he and Karma love pranking the members
°always get caught by Khun, M-21 and Clay
°think of Clay as a parental figure
°love how Clay praise him for improving his sword skill
°Tomioka train him with his sword
°love to tease and annoyed Gokudera
°Gokudera reminds him of Mikey
°Clay and Kyouya are in charge of Leonardo
°always tell joke and the reactions are surprising (Gokudera are annoyed with the joke, Khun finds the joke unamused, M-21 didn't get a single thing, Clay finds his joke funny, Kyouya didn't get it)

Name: Clay Moorington
Age: 24
Birth: November 2nd
Height: 175cm
Fandom: Lego Nexo Knights
MBTI: ISTJ
Pairing: Clay Moorington/Macy Halbert
Abilities:

In battles, Clay is a skillful knight, with a unique fighting style against his enemies. Clay is also trained in using swords in battles, making him a great swordsman. Clay also has a shield that he can use to download Nexo Powers.

As a Stone Monster, Clay displays incredible aggression in battle and has easily improved his battle skills. He is able to quickly disintegrate Stone Monsters with a swing of his sword and showed great physical strength, able to destroy Confounding Confusion with a swift punch.

Clay has an incredible ability with magic and is even more powerful than his mother or uncle. However, using the magic within him seems to wear him out physically, as he was too drained to join into battle after being released from his magic stasis. However, he was able to figure out how to download the Nexo Powers data from the system into himself.

Notes & Trivia (Headcanon/Canon):
°His name is a play on the word "claymore", a double-handed Scottish sword
°His favorite Nexo Power is Power of United Knights
°Clay combining his power of magic with his swordsmanship
°His greatest fear is not being able to save somebody. He is also afraid of snakes
°if Clay met Kalmaar from Ninjago, a great battle would ensue
°Clay has a sly sense of humor
°To Clay, being a knight is serious business, so he takes training very, very seriously. He watches training films for fun, he has memories the entire Knights' Code, and he spends more time practicing his moves than sleeping. Clay loves to come up with stuff like training schedules and battle plans for the other knights
°That means Clay can be bossy, but he backs it up with solid fighting skills and nerves as strong as the metal in his sword. When you're in trouble and need a hero, Clay is the guy you want to show up
°Monsters don't scare Clay - but lazy teammates do. That's why he and Lance are constantly butting their helmeted heads!
°"DEAR KING HALBERT, Clay is a true leader. Loyal, honourable, selfless and always puts his friends and his Knights' Code above everything else. I find him inspirational. He is solid and earthy-just like his name, Clay. He always encourages me, and even laughs at my jokes when they're not funny! What a great guy!" —From the "The Book of Monsters"
°Clay's ambition is to be the best knight that he can possibly be. He expects his fellow fighters to be as hard-working and as dedicating as he is - and he tells them so, repeatedly
°want to save Ruina Stoneheart, a.k.a Wanda Moorington, his mother
°hates the Wizard Council for not saving his mother and see him as another version of his mother
°can hack/sabotage the system with his magic
Blank Eclipse
°learning to speak Japanese and Korean but mostly Japanese
°the parental figure of the teenagers and adult-child
°nagging everyone for not being healthy but always get call out for his lack of sleep
°worried for Gokudera and Leonardo
°respect Afuru's decision but suspicious of her
°him and M-21 always have an agreement when it comes to Gokudera and Leonardo's schemes
°help train and improve Tsumugi, in exchange she helps him with modern weapon
°sometimes Clay's magic were summoned at his emotional state even if he doesn't cast a spell yet
°taught Gokudera on how to be a leader
°finds Leonardo's joke funny

Name: Onodera Kyouya
Age: Unknown(appear to be 18-20)[Immortal]
Birth: June 6th (Headcanon)
Height: 176cm
Fandom: Talentless Nana
MBTI: INTJ
Pairing: None
Abilities:

Talent

Kyouya's immortality allow's him to take attacks that would usually kill someone, such as fire damage and poison, and it allows him to regenerate physical wounds. Although he has immortality he can still feel pain to an extent.

Drawback

He can't remember anything that happened more than two years ago, so he keeps journals to explain his circumstances to himself.
He is also not good in physical combat and asked Sorano to take care of fights for him.

Notes & Trivia (Headcanon/Canon):
°Kyouya's Potential Kill Count is Unknown
°Kyouya refers to others as "omae-san", which is translated as "my dear" (manga translation) or "kid" (anime subtitles). This is an outdated term that Japanese people rarely use in modern times
°His sense of smell is non-functional, so he uses post it notes to know when things such as food have expired or spoiled
°He told Fuuko his talent's drawback
°As of today, the only friend he has is Fuuko Sorano
°Abilities have classes, Kyouka's talent is classified as "physical"
°He's presented as an antagonist to Nana because he correctly suspects her of being a killer
°His Talent which allows him to take damage that would usually kill someone and regenerate
°The price of his immortality Talent is that he can only retain memories of the past two years. Unfortunately, this makes it easy for the government to manipulate him into becoming a Watchman to help them oppress the Talented, since he doesn't remember his time in school
°He genuinely wants to be friends with the other students but struggles to get people to believe him due to his personality
°After helping Fuuko Sorano, the two become friends of sorts, with Kyouya even revealing the price he pays for his immortality. He gets along quite well with her and enlists her help more readily than Nana's
°He exudes an aura of unapproachability which does nothing to help his desire to make friends
°Post-Timeskip reveal Kyouya have forgotten Nana and the others
°at chapter 76 & 77 reveal his past with his sister, Onodera Rin, their parents have pass away
°Kyouya work part-time job because of his sister's heart condition from the past
Blank Eclipse
°the second immortal in the group
°lack of weapon combat
°been trained to use weapon, such as knife, gun, sword, arrow and etc.
°use as a meat shield for Karma everytime Afuru throw her knives at him
°fond of video games and plays with Sleepy Ash and Afuru
°always pat Sleepy Ash's, Afuru's and Gokudera's head
°he is in charge of Leonardo but in the end, Clay is the one who taking care of both of them
°didn't get Leonardo's joke

Blank Eclipse roles:
Leader:
(1st) Inkuro Afuru
(2nd) Gokudera Hayato

Co-leader:
(1st) Todoroki Shoto
(2nd) Khun Aguero Agnis

Executioner:
(1st) Sleepy Ash/Kuro
(2nd) M-21

Spiritual:
(1st) Tomioka Giyuu
(2nd) Leonardo

Spy:
(1st) Tsumugi Seishirou
(2nd) Clay Moorington

Representative:
(1st) Akabane Karma
(2nd) Onodera Kyouya

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Thank you for reading. I will be continue this after I am done with one of my story from AO3. Hope you like it and I see you later.

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