Rules and powers

I'm not gonna include all the powers from the first two games cause I can't remember all of them.

From top left

Bucking bronco: Launch people into the air for a brief moment.

Charge: charge forward with the fury of a tornado. (Note cannot use wind power)

Devils kiss: launch fireball grenades or create lava traps

Murder of crows: summon a swarm of crows to stun and deal damage

From bottom left

Possession: hypnotize man and machine to fight for you. Note the victim will commit suicide if there a enemy, machines cannot kill selves.

Return to sender: catch bullets with a magnetic shield and throw them back.

Shock jockey: electrocute enemies and power machines with electric gems.

Undertow: knock enemies away with a burst of water or pull them in with a tentacle made of water.

Iron sides: catch bullets like return to sender but instead of throwing them you regain ammo.

Tinkers ease: fix broken machines. Not lethal to humans sadly.

Peeping Tom: temporarily see enemies through walls.

(Fan made one). Shadow leap: leap from shadow to shadow like a sneaky ninja. Best works at night

Bee swarm: summon a swarm of bees to damage enemies. If they defeat a enemy the corpse will become a hive and will regain health thanks to helpful bees. One time use.



Now for rules:
1: be fair about it
2: try to use logic. Like lightning and water. Please?

Bạn đang đọc truyện trên: AzTruyen.Top

Tags: #bioshock