The Choices Game

Victors of the Arena is set up in a very special way, not necessarily your ordinary tasks. You see, when we said the arena was volatile-- we meant it. In fact, it's so volatile, that this particular games has been set up with over twenty five possible tasks. But don't let that scare you. Just like a standard game, there will only be eight. The Choices Game is what gives us this predicament, and it puts absolutely everything in your hands.

For those of you who have ever read a Choose Your Own Adventure book, this should be an easy game to grasp.

Each round, a different question will be asked. You won't know what this question does, but you will have to give your answer before the task deadline has passed. They will be simple questions such as "One or Two" or "Green or Pink". Nothing you have to think too hard on, although there may be more than two possible choices given. Answer this question in the comments or at the bottom of your entry.

Once the deadline for the task has passed, the answers will be counted. Whichever one received the most choices is then deemed the "correct answer". In the case of a tie, a compromise will be made-- but trust us, it will just be much more difficult on your part. The choice that is correct will decide what task happens next. These choices will effect everything. And by everything, we mean, everything that happens will happen because of you. From whether or not you get a feast, to what arena you enter, it's all up to you.

Ready for a practice round?

★★★THE CHOICES GAME★★★

In this round, your question is:

Ten or Twenty?

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