Harsh Survival stuff #12

Information on future objects to come.



Lilith the half demon as a baby is thrown away by her father. She was found in the woods wrapped in a blanket in a basket.

The Illusionist wears a crown of bones and teeth from his father to assert dominance.

An orb which is a crystal ball to see where people are.

A slightly burned map of Darkness' castle.

Darkness has a shelf of restoration potions she keeps for herself.

A shard from the Illusionist's Diamond. Carving his name, "Tomoura" with the shard will summon him. He will either help you if you have anything but if you do it out of trying to see if it works, he'll curse you with insanity.

The Illusionist's staff has rabbits carved into it.

Reed pipes which when used, charms anyone to the opposite sex when singing (also if their sexuality makes them attracted to that specific gender too.)

Carolin has will have a crystal ring in the shape of a dragon.

An urn with dwarven ashes.

A collection of caged rats.

A pair of glasses with an ancient language carved into them.

Finfolk will be present in a world, so you must have silver coins in case.

A chalice studded with sapphires.

A wand found from a corpse.

A net arrow. An arrow which has a net spring from a trap in the tip causing the target to be trapped.

An ancient language Inna book speaking of the End realm's culture.

The Illusionist killed his father with two daggers and now they're locked in his temple.

The god of light has an amulet which radiates light and feels warm.

Lilith shows Will a doll which when it's string is pulled, repeats a warning.

An ogre stealing a pair of wagon wheels which have been destroyed with a sledgehammer.

A centipede with a venomous bite and blood.

A blue potion causing levitation.

A magic coin. Tails ensures failure, heads guarantees success. Tail being the bottom, the head being the top.

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