Introduction
OK, first off? I want to thank Nintendo for this inkredible game! But, you are probably wondering... Hey Wayne, Splatoon is an amazing game and all, but how the ---- can you write a book about it? Well, annoying nameless person, first of all, my name's not Wayne. If you want to know it, then just ask. Second, If you've ever read "Color with a splash" then you know that Splatoon stories can not suck. But seriously, that's a good book. But that's not the approach on this story.
Guess how many questions need to still be answered about this amazing game? Well, there are some like "Can we learn more about Judd?" and "Who are the blue inkling boy and orange girl who appeared in advertising, but never really in the game, other than amiibos?" I want to answer those questions, and I do in this book. But there is another side of Splatoon, one many fail to notice.
Guess what? You're dead. That's right. You, me and that annoying kid who you can never seem to loose. Dead. The game takes place in a time about twelve thousand years after the humans caused sea levels to rise or something, killing them off. I won't go into detail, but it's quite interesting. But there are STILL dark parts to this story. Guess what you do in the single player campaign? You steal back Zapfish that the Octolings stole from you. But why did they steal them? Because they stole them from you, even though they desperately need them. So you take a civilization's last source of power, which, by definition, kills off all the Octolings except Octavio. Forever. This story is based in the same time period as the campaign (agent 3's time). But all the questions you ever had about the lore and story line are answered. If you have a question about it, leave me a comment so I can work it into my story.
Thanks for reading my blurb/really short introduction!
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