06 | SPELLS & WHAT THEY DO
it's come to my attention
that some people here don't
know/understand all of the
spells so here we go my guys.
and maybe I did take this from
online,,,, I don't have the time
for this lmao
Aberto: unlocks a door
– Accio: Summoning Charm; used to summon objects toward the caster (usually from a long distance)
– Aguamenti: produces a jet of water from the caster's wand
– Alohomora: used to unlock and open doors
– Avada Kedavra: the Killing Curse; causes a green flash of light; one of three Unforgivable Curses banned by the Ministry of Magic
– Bat-Bogey Hex: causes the victim's bogies to enlarge, grow wings, and attack the victim
– Bubble-Head Charm: creates a bubble of air around the caster's head and mouth, acting as a breathing apparatus
– Caterwauling Charm: causes a loud, high-pitched shrieking noise when encountered
– Cheering Charm: causes the person upon whom the spell has been cast to become happy and content
– Colloportus: used to magically lock a door and prevent it from being opened by non-magical means
– Confringo: Blasting Charm; causes items the charm comes in contact with to burst into flames
– Confundo: Confundus Charm; causes the victim to become confused and disoriented
– Crucio: causes the victim extreme pain; one of three Unforgivable Curses banned by the Ministry of Magic
– Descendo: causes the target object to move downward
– Diffindo: Severing Charm; causes the targeted object to rip or tear
– Disillusionment Charm: hides objects and humans
– Engorgio: Engorgement Charm; causes objects to increase in size
– Episkey: used to heal minor injuries
– Evanesco: used to vanish objects
– Expecto Patronum: used to cast a Patronus (a physical manifestation of one's most positive feelings), which guards against dementors and can be used for communications
– Expelliarmus: used to disarm another wizard
– Finestra: shatters glass; first appears in Fantastic Beasts
– Homenum Revelio: allows the caster to detect human presence
– Impedimenta: Impediment Jinx; prevents the victim from approaching the caster (by knocking back, tripping, etc.)
– Imperio: removes the victim's free will and ability to make decisions for him- or herself; one of three Unforgivable Curses banned by the Ministry of Magic
– Impervius: causes objects to repel outside forces, such as water
– Incendio: creates fire
– Levicorpus: a nonverbal spell that causes the victim to be dangled upside down by his or her ankles
– Liberacorpus: the nonverbal countercurse to Levicorpus
– Locomotor: causes an object to rise and move at the command of the caster
– Lumos: projects a beam of light from the user's wand
– Morsmordre: conjures the Dark Mark
– Muffliato: used to prevent conversations from being overheard by filling the ears of those nearby with an unidentifiable buzzing noise
– Nox: puts out wand light
– Obliviate: used to hide memories
– Permanent Sticking Charm: causes objects to permanently stay in place
– Petrificus Totalus: Full Body-Bind Curse; temporarily binds the victim's entire body, thus immobilizing him or her
– Portus: turns objects into Portkeys
– Priori Incantato: creates an "echo" of previously performed spells
– Protego: Shield Charm; rebounds minor to moderate hexes, jinxes, and spells upon their caster
– Reducto: Reductor Curse; breaks objects and in its strongest form has the ability to disintegrate them
– Rennervate: revives the victim of a Stunning Spell
– Relashio: causes the victim to release whatever they are holding
– Rennervate: revives someone who has been Stunned
– Reparo: used to repair broken objects
– Revelio: a revealing spell;
– Rictusempra: Tickling Charm; causes an extreme tickling sensation that disables the victim
– Riddikulus: spell used when fighting a Boggart; causes the Boggart to transform into something the caster finds humorous
– Scourgify: used to clean objects
– Sectumsempra: spell that causes deep gashes on the victim's body
– Silencio: used to make something silent
– Sonorus: magically magnifies one's voice
– Stupefy: used to stun a victim
– Taboo: a jinx that can be placed upon a word so that when the word is spoken, a magical disturbance is created which alerts the caster of the Taboo
– Tergeo: used to remove matter (blood, dirt, etc.) from an object
– Unbreakable Vow: causes the vow being taken by the witch or wizard to be inviolable with the consequence of death if it is breeched
– Wingardium Leviosa: Hover Charm; causes an object to levitate
– Ventus: A spell to create a hurricane-force wind
– Nebulus: Creates a swirling fog.
– Surgito: Removes a love enchantment spell.
Papyrus Reparo: Repairs a torn up postcard.
– Appare Vestigium: Tracking spell that "materializes as a swirl of gold" and shows "traces of recent magical activity."
– Avenseguim: Takes an object owned by someone and turns it into a way to track that person down.
– Protego Diabolica: Creates a protective circle — those who are truly on Grindelwald's side can walk through the flame.
– Finite: A spell to counter Protego Diabolica.
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