Journey of choices #2


Before you can begin your journey, the King wanted to honour you for your noble help. A ball will be held. With music, food and all the elegant people. Choose your gown/ suit










After a long night full of dancing, you finally get ready. Even if you still have no idea what is going on. 


You have now entered your quest. But somebody suddenly pulls you aside. They've heard about the prophecy and the danger that comes with it. They offer you their help. 














Not long after you have entered the woods to begin your quest, you find a mysterious cottage. Your new companion suggests to leave it, but something magically hypnotising is pulsing through this area. And the night was getting cold. 












There is nobody inside. But something catches your eye: five different relics. And a note; "Your choice may help or destroy you. So choose wisely"


A map 



A book



A wand 



A Crystal ball



A key






Now, if you have chosen the map, it will now show you the way to where ever your heart desires. It can help you to find the monster you have to fight. But only if you deside correctly, if not, it will lead you into a fatal trap and your journey will end : 


☘️

or 

🍀 



If you have chosen the book, it can grant you wisdom. But you have to choose wisely, because it can engulf you in endless stories and you won't be able to stop turning the pages : 


🌹

or 

🥀 



If the wand was your choice, you have now the ability to grant every wish. But not if you make the wrong turn. Then it will curse you into an eternal circle of pain: 


🍂 

or 

🍁 



The crystal orb can make you see the future. But this wisdom can make you loose your mind and go crazy. So be careful: 


🌸 

or 

🌺 



The key is a charm. It can open every door for you, even the door to somebody's heart. But if you chose the wrong thing, it will do the exact opposite. Lock up everything until you're in a hopeless cycle. 


🌟 

or 





Oh, what will happen now? 


...

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