BIO
NAME: (Y/N) Maurice
GENDER: Male
LOOKS:
PERSONALITY: Kind, Cocky, Heroic, Impatience
LIKES: Running, his friends, Chilidogs, Caliburn, Videogames, His Extreme Gear, Training, Fighting, The Chaos Emeralds, The Wisps, Shahra, Comic Books, Soda, his team, Doctor Kintobor, Illumine and Racing
DISLIKES: Fakers, Eggman, Molesters, Rapist, racists, Jacques, Entitled people, Dumbasses, Grimm, Villains, Stray, People hurting his friends, Dense People, Ironwood and Fallen
Powers and Abilities:
Hyper Sonic Speed-
(Y/N) has the capability to move around at such great speeds that things such as abilities that stop time can't effect him
Enhanced Strength-
Self Explainitory
Hand To Hand Combat Mastery-
(Y/N) is a master of Hand to hand combat
Spin Dash-
(Y/N) curls up into a ball and revs in place. Then launching off at high speeds. With him being capable of tearing through the strongest of material with the attack
Super Peel out-
When performing this technique, (Y/N) moves their legs in a specific circle pattern, while remaining stationary, before taking off at higher-than-average speeds.
Homing Attack-
A technique that allows (Y/N) to swerve while in midair, automatically zeroing in and striking a nearby enemy with a midair Spin Attack
Boost-
It is a special technique that turns the user into a destructive high-speed projectile
Light Speed dash-
It allows the user to travel along a trail of rings at light speed, even in mid-air
Light Speed Attack-
When using the Light Speed Attack, the user uses the Light Speed Attack to attack all enemies within range at the speed of light, making it the most powerful version of the Homing Attack
Cyloop-
It is a technique used by (Y/N) where he creates an updraft by circling around a target
Insta Shield-
When using this ability (Y/N) creates a quick spiral of energy around himself that can be used for offense and defense
Bio-Electrokinesis-
(Y/N) can emit electricity from his body when using his speed or when he gets very emotional.
EMP Blast-
By running in a circle at top speed, (Y/N) can generate an EMP blast. He generated enough EMP to disable the entire Pacific Northwest, and considering each of his quills is said to store unlimited energy, he could potentially be powerful enough to knock out power across entire continents.
Chaos Energy Empowerment-
(Y/N) is able to naturally emit Chaos Energy from his body to give himself the power of super-speed
Hyper Mode-
A technique that empowers the user and surrounds them with sparking stars. Enhancing their power and speed
Blue Tornado-
(Y/N) jumps and spins around his opponent creating a twister of blue wind around them
Sonic Wind-
(Y/N) fires out sharp blades of wind at his opponents
Spring Shield-
A red spring-based shield that can repel foes
Ring Launcher-
Shoots rings in similar design to Power Rings. These rings can be used to bind his captives and incapacitate his victims
Time Break-
Time Break is a magical ability that Emile had gained access to thanks to Shahra's ring. This ability allowing Emile to slow down time
Speed Break-
Speed Break is a magical ability that Emile had gained access to thanks to Shahra's ring. This ability being similar to the boost, giving Emile an extreme boost of speed and turns him into a destructive high speed projectile
Null Wind-
Nullifies damage taken from wind base Magic and attacks
Vorpal Blade-
Inflicts Physical damage with 140 power on All Enemies
Charge-
Self enters a state of Charge. Increases the next Phys attack damage by 125%.
Endure-
A technique that allows Emile to survive what would usually be a killing blow
Chaos Control-
An ability that allows the user to teleport or freeze time
Sonic Boom-
A high-speed kick that unleashes shockwaves that pummels the enemy
Wild Rush-
A high-speed, zigzagging attack
Homing Shot-
Launches a volley of energy spheres at the enemy
Spin Slash-
Surround an enemy with a multi-hit spinning attack
Equipment:
Warp Rings-
Warp Rings are large gold rings which can be used as transportable portals between locations
Chaos Emeralds-
The seven Chaos Emeralds are seven gems full of amazing power. The Chaos Emeralds have mystical properties and abilities, and the holder of them all can use them for a large variety of things, such as creating a powerful super transformation, powering machines, and warping time and space
Seven World Rings-
Seven powerful rings from the stories of the Arabian Knights. Each World Ring corresponds to a different emotion that represents one of the story aspects of the Arabian Nights
Wisps-
A powerful race of aliens that took a liking to the planet earth after (Y/N) had saved them from Eggman's take over. Each of which can merge with (Y/N) to grant him their power
Caliburn-
Caliburn is a sapient, talking weapon and the legendary sacred sword who protects England in the world of Camelot from danger. He is also the one who decides who gets to be crowned the monarch of England. He has granted (Y/N) his holy edge and the ability to become Excalibur (Y/N)
Shahra's ring-
It is the ring belonging to Shahra, the genie of the ring, and which is used by her masters to give her commands. Even giving (Y/N) access to a limited amount of magic
Elemental Shields-
Shields that take on the elemental spectrum of Water, Fire and Electric. Each of which that can defend (Y/N) against their respective element
Speed Star-
A car that (Y/N) has that can transform into different vehicles, such as a boat and a jet. Some of his team finds it pointless for him to have, but (Y/N) enjoys having it for carefree moments
Extreme Gear-
A hoverboard that (Y/N) Likes to use for fun
Forms:
Super (Y/N)-
The form that (Y/N) takes on thanks to the Chaos Emeralds
Abilities:
Flight-
Self Explainitory
Neigh Invulnerability-
Self Explainitory
Enhanced Speed and Strength-
Self Explainitory
Enhanced use of Chaos powers-
Self Explainitory
Hyper (Y/N)-
The upgraded version of (Y/N)'s Super form, granted to him by the upgraded versions of the Chaos Emeralds the Super Emeralds. All of his Super forms abilities are upgraded as well
Darkspine (Y/N)-
It is the form (Y/N) can achieve by absorbing the World Rings of rage, sadness and hatred. In this form, he is slightly more violent and aggressive due to the influence of the World Rings' sealed feeling
Abilities:
Enhanced Strength-
Self Explainitory
Brutal form of Hand-to-hand combat-
Darkspine (Y/N) has much more brutal and unpredictable form of Hand-to-hand combat
Dark (Y/N)-
The result of (Y/N) taping into the negative energy of the Chaos Emeralds. Becoming even more brutal than (Y/N)'s Darkspine form
Fleetway-
A very Sadistic version of (Y/N)'s Super form, that usually only comes out when (Y/N) is under heavy levels of stress. He becomes much more Sadistic in his acts and the use of his power
Excalibur (Y/N)-
A golden armor form that (Y/N) takes on, overflowing with the power of the Excalibur
Werehog-
A sort of Werewolf like form that grants (Y/N) stretchy limbs. He use to only be able to and forced to turn into this form at night but later gained the ability to transform into this form at will
Fire (Y/N)-
A form gained from (Y/N) gains from absorbing a fire flower. Granting (Y/N) devastating control over pyrokinesis. This form also making (Y/N)'s personality fiercer and less of a joking attitude
Ultra (Y/N)-
The True extent of Emile's power
Abilities:
Control the Bond of Atoms-
He is able to manipulate non living matter by changing its atom structure, i.e. turning air into a wall of water or turning a stone column into a large uprising spike
Solar (Y/N)-
An Adaptation form of Ultra that allows (Y/N) to produce and control immeasurably high temperatures of fire
Polar (Y/N)-
An Adaptation form of Ultra that allows (Y/N) to produce and control high amounts of ice
Eco (Y/N)-
An Adaptation form of Ultra that allows (Y/N) to produce and control high amounts of wind
Bạn đang đọc truyện trên: AzTruyen.Top